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- on mouseDown
- global gColumn, gRow, gPreviousSection
- puppetSound("MouseDown.aif")
- repeat while the mouseDown
- checkColumn()
- end repeat
- startTimer()
- repeat while the timer < 15
- nothing()
- end repeat
- if (gColumn = 0) or (gRow = 0) then
- pupSprites(1, 48, 0)
- go(gPreviousSection)
- updateStage()
- else
- pupSprites(1, 48, 0)
- set myMovie to "book" & gColumn & gRow & ".dir"
- go(gPreviousSection, myMovie)
- end if
- end
-